MHT Recovery Hub hosts resources for inpatient behavioral healthcare.
Why games?
Games create structure. They provide focus. Once familiar, they comfort. They provide social skills practice: self-disclosure, cooperation toward a goal, assertiveness, sportsmanship, waiting your turn. A game can turn an overstimulating, unstructured, anxious, difficult to redirect room into a fun, chill space. Small groups use games to reduce vulnerability to overstimulation. Games build life skills, coping skills, mindfulness, and interpersonal effectiveness.
Whiteboard or marker and paper games
- Draft for making booklets: pdf or docx.
- Sprouts (2 players)
- Dots and boxes (2 players)
- Connect 6 (2 players)
- Battleship (print and play)(2 players)
Group games
- Eat Poop You Cat (3-13 players)
- Daisy (hangman) (2-17 players)
- Wordle
- Mafia or werewolf (6+ players)
- ?Dictionary, ?Charades, or Pictionary (4+ players)
- Family Feud, Jeopardy, or basic trivia
- Your worst nightmare
- Pants game
- Carrot in a box
Card games
- Draft for making booklets: pdf and docx.
- 4 card Golf (2-8+ players) or 6 card Golf (2-4 players) - layout games, low score wins
- Basic or straight Rummy (2-4+ players) or Uno (2-10 players) - score points for cards left in your opponents' hands
- Oh Hell (3-7 players) - bidding, trick-taking game with trump suit
- Skull and Roses (3-12 players) - bluffing game
- Ringmaster ($10) (3-4 players)
- Love letter ($12 or print and play) (2-6 players)
- Spot it! ($10) (2-8 players)
Solo activities
- Word search and solo activity booklet
- Origami book
Toy/board games
- Pig jacks ($7) (1+ players)
- Hive ($30) (2 players)
- Nine men's morris (print and play) (2 players)